<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d27558180\x26blogName\x3dNintendo+Fan\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://loyalnfan.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://loyalnfan.blogspot.com/\x26vt\x3d-994661682111936077', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Click Here to get this from FreeFlashToys.com!
Wednesday, June 21, 2006
Red steel on track
The boys at Ubisoft said they would make the contol better in Red Steel. At e3 Red Steel was a little rough on the control part but it looks like things are on track they said it they have just got the controls fined tuned now. The controls are said to be more percise which I look foward to.